首页|期刊导航|空间控制技术与应用(中英文)|面向航天器顺光成像均衡博弈混合优化方法

面向航天器顺光成像均衡博弈混合优化方法OA

Hybrid Optimization Method for Equilibrium Game of Spacecraft Sunlight Imaging

中文摘要英文摘要

在双方机动能力和策略空间已知的情况下,高效求解航天器轨道博弈的纳什(Nash)均衡是获取优势的关键.针对航天器顺光成像博弈中的 Nash均衡求解,提出一种基于和声搜索-序列二次规划(HS-SQP)混合优化算法.建立考虑脉冲机动、光照约束、相对距离与燃料消耗等多约束顺光成像博弈模型,将连续时间博弈问题转化为离散非线性规划问题;设计了 HS全局搜索与 SQP局部优化结合的算法架构,并引入 Pareto-Nash均衡筛选机制,确保筛选出 Pareto最优解并使博弈双方状态收敛至 Nash均衡,以此保证双方决策都是最优的;仿真表明,HS-SQP算法不仅成功求解顺光成像博弈中 Nash均衡,而且通过蒙特卡洛随机仿真得出求解成功率超过 97%,表现出较好鲁棒性与适应性;对比仿真说明该算法的求解时间较粒子群算法(PSO)和遗传算法分别减少 33.6%和 64.3%,求解精度较 PSO和和声算法分别提升 11.41%和 12.17%,说明该算法在保证高精度求解的同时,计算效率提高,整体性能提升,适用复杂随机轨道博弈策略求解,可为航天器顺光成像任务的在线决策与实时博弈提供支撑.

Under the condition that both parties'maneuvering capabilities and strategy spaces are known,efficiently obtaining the Nash equilibrium solution of spacecraft orbital games is crucial for gaining game advantages.To solve the Nash equilibrium problem in the sunlit positioning and imaging game of spacecraft,this study proposes a hybrid optimization algorithm based on the harmony search-sequential quadratic programming(HS-SQP).First,a sunlit positioning and imaging game model that considers multiple constraints such as impulsive maneuvers,illumination constraints,relative distance,and fuel consumption is established,transforming the continuous-time game problem into a discrete nonlinear programming problem.On this basis,an algorithm framework combining the HS global search with SQP local optimization is designed,and a Pareto-Nash equilibrium screening mechanism is introduced to ensure that the Pareto-optimal solutions are selected and both players in the game converge to the Nash equilibrium,so as to guarantee that the decisions of both sides are optimal.Simulation results show that the HS-SQP algorithm not only successfully solves the Nash equilibrium in the sunlit imaging game,but also achieves a solution success rate of more than 97%in Monte Carlo random simulations,demonstrating good robustness and adaptability.Comparative simulations illustrate that the solution time of the proposed algorithm is reduced by 33.6%and 64.3%compared with the Particle Swarm Optimization(PSO)and Genetic Algorithm(GA),respectively,and the solution accuracy is improved by 11.41%and 12.17%compared with PSO and the standard HS,respectively.The results verify that the algorithm improves computational efficiency and overall performance while ensuring high-precision solutions.It is suitable for solving complex stochastic orbital game strategy problems,and can provide support for online decision-making and real-time game confrontation in spacecraft sunlit imaging missions.

杨程;夏鲁瑞;李森;卢林;王瑞欣

航天工程大学,北京 101416航天工程大学,北京 101416航天工程大学,北京 101416航天工程大学,北京 101416航天工程大学,北京 101416

航空航天

顺光成像脉冲机动HS-SQP混合优化Nash均衡轨道博弈

sunlight-competitive positioningimpulsive maneuverHS-SQP hybrid optimizationNash equilibriumorbital game

《空间控制技术与应用(中英文)》 2026 (4)

64-77,14

国家自然科学基金资助项目(12402333) National Natural Science Foundation of China(12402333)

10.3969/j.issn.1674-1579.2026.04.007

评论