基于值分解的2对2三国杀多智能体强化学习算法OA
A 2-on-2 Three-kill Multi-agent Reinforcement Learning Algorithm Based on Value Decomposition
多智能体强化学习环境中存在多个问题,以牌为基础的多人对战策略游戏是一种经典的多智能体系统,因其独有的特点,始终是游戏类AI需要解决的问题,但现有的纸牌类游戏AI研究较少,且大多都来自于斗地主、德州扑克、麻将等.为拓展强化学习在纸牌类游戏AI的研究与应用,论文提出了一种基于值分解的三国杀多智能体强化学习方法,自建了以三国杀游戏为背景的对战游戏场景作为多智能体的环境,对合作的多个智能体建模,解决了多个智能体环境下的不稳定性问题.
There are many problems in the multi-agent reinforcement learning environment,and the card-based multiplayer strategy game is a classic multi-agent system,which is always a problem that needs to be solved by game AI because of its unique characteristics,but there are few existing card game AI research,and most of them come from Dou Di Zhu,Texas Hold'em,Mah-jong,etc.In order to expand the research and application of reinforcement learning in card game AI,this paper proposes a three-kingdom killing multi-agent reinforcement learning method based on value decomposition,and self-builds a battle game scene with the three-kingdom killing game as the background as the environment of multiple agents,models the cooperative multi-ple agents,and solves the problem of instability in the environment of multiple agents.
骆芙蓉;王以松;秦进;于小民
贵州大学公共大数据国家重点实验室 贵阳 550025||贵州大学人工智能研究院 贵阳 550025贵州大学公共大数据国家重点实验室 贵阳 550025||贵州大学人工智能研究院 贵阳 550025贵州大学公共大数据国家重点实验室 贵阳 550025||贵州大学人工智能研究院 贵阳 550025贵州大学公共大数据国家重点实验室 贵阳 550025||贵州大学人工智能研究院 贵阳 550025
信息技术与安全科学
多智能体强化学习三国杀游戏环境合作对抗
multi-agent reinforcement learningthree kingdoms killing game environmentcooperative competition
《计算机与数字工程》 2026 (6)
1553-1557,5
国家自然科学基金项目(编号:U1836205)资助.
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