基于动作捕捉技术的海昏文化VR博物馆研究OA
Development of the VR Museum of Haihun Culture Based on the Motion Capture Technology
为了更好地保护和传承海昏文化遗产,研发了一个创新型的海昏文化VR博物馆.基于VR博物馆构建理论,采用正向与逆向建模联合、光惯混合动捕、基于Pico VR一体机(字节跳动旗下VR设备品牌)的Uni-ty3D引擎(实时互动内容创作平台)开发等技术,实现海昏侯墓出土文物和博物馆的数字化以及海昏文化中舞蹈的重现.同时,进行了"现代博物馆+古代生活场景"的双场景设计,利用场景跳转机制将双场景巧妙结合,形成一个可移动、沉浸式的海昏文化VR博物馆.该VR博物馆有利于推动海昏文化走向全国,同时对VR博物馆的创新应用有一定的参考价值.
To better protect and inherit the Haihun cultural heritage,an innovative Haihun culture VR museum was developed.Based on the construction theory of VR museums,tech-nologies including the combination of forward and reverse modeling,optical-inertial hybrid motion capture and development with the Unity3D engine(a real-time interactive content creation platform)based on the Pico VR All-in-One device(a VR device brand under ByteDance)were adopted to realize the digitalization of cultural relics unearthed from the Haihunhou Tomb and the museum,as well as the reproduction of dances in Haihun culture.Meanwhile,a dual-scene design of"modern museum+ancient life scene"was adopted and the two scenes were skillfully combined by means of the scene switching mechanism to form a movable and immersive Haihun culture VR Museum.This VR Museum is conducive to promoting Haihun culture across the country and has certain reference value for the innova-tive application of VR museums.
熊云霞;李珍菁
江西工业贸易职业技术学院建筑与艺术设计系,330038,南昌江西工业贸易职业技术学院建筑与艺术设计系,330038,南昌
信息技术与安全科学
动作捕捉系统海昏文化VR博物馆Unity3D
motion capture systemHaihun cultureVR museumUnity3D
《江西科学》 2026 (3)
510-516,7
江西省教育厅科技项目(GJJ191488).
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