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基于增强现实的指挥空间信息布局设计研究OA

Command Space Information Layout Design Based on Augmented Reality

中文摘要英文摘要

为优化增强现实下指挥空间的操作绩效,开展多屏联动布局设计研究.从指挥空间信息布局设计现状和突发事件决策需求出发,应用埋点数据分析法、模糊层次分析法建立子目标函数,通过 K-Means 聚类获得 16 个功能区的总体布局;通过测试对3组设计方案之间的差异进行方差检验和比较.以重要度优先原则将交互元件置于视觉中心附近优于隐喻度优先;目标锁定控件置于所属功能区域右下方优于左上方;增加地图组件显示区域能够提升系统可用性.

To optimize the operation performance of the command space under augmented reality,the multi-screen linkage layout design research was carried out.Starting from the current situation of command space information layout design and emergency decision-making needs,the sub-objective function was established by applying event tracking data analytics and the fuzzy analytic hierarchy process,and the overall layout of 16 functional areas was obtained through K-Means clustering.The differences among the three sets of design schemes were tested and compared.According to the principle of importance priority,placing interactive components near the visual center is better than prioritizing metaphor.Placing target locking controls at the bottom right of their functional areas is better than at the top left.Increasing the display area of map components can improve system usability.

颜羽鹏;姜可

北京理工大学,北京 100081北京理工大学,北京 100081

军事科技

指挥空间多屏联动布局设计埋点数据分析模糊层次分析

command spacemulti-screen linkagelayout designevent tracking data analyticsfuzzy analytic hierarchy process

《现代防御技术》 2026 (1)

51-60,10

国家科技部外专项目(DL2023178004L)

10.3969/j.issn.1009-086x.2026.01.005

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